Graphics System Validation Eng - 563939 |
| Feb. 05, 2009 - Jan. 30, 2010 |
| Location: | Phoenix, AZ |
| Employment Type: | Full Time |
| Employer: | Intel |
| Description: | The position described below is a job profile that is generally representative of current or future openings at Intel. By clicking the 'Apply Now' button above, you are not applying for an open position. Instead you will be answering a series of questions that will enable Intel. Recruiters to more effectively match you to current and future job openings. This process will take approximately 5 minutes.
In this position, you will be a member of the Graphics System Validation (GfxSV) team, responsible for system-level validation of graphics platform components for the next generation desktop and mobile markets. Tasks include test plan and software development of feature tests used to validate Intel� Graphics display functionality with respect to architecture specifications. Your responsibilities will include but not be limited to:
- Evaluating pre- and post-silicon validation content and methodologies for Intel� Display controller, as well as driving efficiency and coverage improvements into the graphics system validation flow and synchronize graphics hardware validation strategies with Intel� Graphics driver implementation
- Interacting with architecture, design, system-level simulation, platform, and BIOS engineering, as well as compatibility validation and marketing groups for a high degree of collaboration and leverage in both the pre- and post-silicon validation phases
- Developing graphics validation software tools |
| Qualifications: | You should possess a Bachelor or a Master of Science degree in Computer Science, Computer Engineering, or Electrical Engineering, with three years (one year for Master's) of experience in relevant hardware design and/or validation and/or software development. (Competent applicants with fewer years of experience will be considered, as will applicants with higher levels of experience). Additional qualifications include:
- Solid programming skills in the Linux* or Windows* environment, and in particular: C and/or C++ programming languages and Perl or Ruby scripting languages
- Knowledge of Basic Input Output System (BIOS), bus protocol (FSB and/or PCI and/or PCI-X*), memory subsystems, and hardware and/or software driver integration
- Ability to perform under pressure and adapt to changing priorities
- Excellent written and verbal communication skills
The following qualifications would be an added advantage:
- Familiarity with graphics concepts and usage (VGA, 2D, 3D, execution model)
- Familiarity and experience with Intel� architecture and silicon debug tools (ITP*, LA*)
- Experience with graphics validation (pre- or post-silicon) and/or design, including tools like software models, simulators, and emulators |
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